Results of the #intersections VOL.2 Call for Projects: Artificial Intelligence
The call for projects for #intersections VOL.2:
Artificial Intelligence closed on February 8.
Printemps numérique thanks everyone who submitted an application and expressed interest, and
encourages
you to watch for our next call for projects.Hereare the five selected projects that will be presented in the Experience zone at the Canadian Centre for Architecture on March 7, 2017. Enigm(a) is a digital work based on a poetic transposition of the ideas ofcoding and encryption through the thought of
Alan Turing.
The project
stages multiple
forms of
transcoding visualand
sound
information. Among the themes explored are artificial intelligence, deep learning, digital identity and systemic modelling, as well as the parallel Turing drew between the cryptographer and the physicist,
both trying to decipher the universe around us. A human-machine dialogue drawn from Google
deep-learning experiments
points
to challenges
machines
themselves will face as they learn to read our world. Visual programming: Yan Breuleux. Music programming: Alain Thibault. TouchDesignerprogramming: Rémi Lapierre. Industrial design: Sam Chenennou. Chorégraphie Cérébrale is a multisensory installation in which
an
audiovisual landscape is generated using brainwaves.A
participant wears electrodes on the scalp; measured tensions are sent to a computer,
where a signal-processing algorithm breaks the data into biological
signals, eye
movements andbrain
waves,
which are then analyzed by machine learning and classified as emotions such as stress or relaxation. A public experimentation session is followed by Marie-Noëlle’s performance, an intimate soundtrack shifting between pure gentle sounds and heavy saturated electronic melodies. Suivi de Variations Gestuelles explores how advances in
machine
learning andartificial
intelligence
allow machines to understand nonverbal communication such as gestures, while also considering how gestures are performed. It offers an early tool for interpreting gesture and expressive variation, especially for
real-time sound control as a virtual musical instrument. Other selected projects explore artificial intelligence, performance, sound, bodies, images and
interaction in ways that connect artistic practice with technological research. The selected works will be presented to the public
in theExperience
zone
during #intersectionsVOL.2.
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