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Game Jam Battle: Creating a Video Game in 48 Hours

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Game Jam Battle: Creating a Video Game in 48 Hours
Game Jam Battle: Creating a Video Game in 48 Hours

March 6, 2015

3 minutes read

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Printemps Numérique

Game Jam Battle brings together young people from seven video-game schools, pairs them with industry mentors, and sends them out forty-eight hours later with a playable prototype. After shortnights, brainstorming, small frictions and mistakes, the Game Jam Battle atMondial des Jeux presented six video games under the theme Two Steps Forward, Two Steps

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Back at the Société des arts technologiques. Seven teams took part in the challenge, including students from Cégep de Matane, Collège Bart, Campus Ubisoft, Cégep du Vieux Montréal, the NAD Centre, Collège Bois-de-Boulogne and Cégep de

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Saint-Jérôme. Each

group hadto imagine, designand delivera prototype withina tight deadline, while benefitting from advice from professional mentors. The event demonstrates how Montréal’s video-game ecosystem can connect schools, studios and young creators. It also shows the importance of learning by doing. In only two days, participants had to

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make design choices, divide tasks, solve technical problems, adjust gameplay and finally present a coherent experience to the public and the jury. Beyond competition, the Game Jam Battle creates a real laboratory of collaboration. Students discover the pressure and excitement of production, but also the pleasure of building something together. For Printemps numérique, this type of activity highlights the

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next generation of digital creators andconfirms the vitalityof Montréal’s game culture.